Multidisciplinary engineer

Ethan YemmAerospace engineer and software developer · Embedded systems · Web platforms · Simulation

One multidisciplinary engineer building the hardware, software, and operational tools behind ambitious systems.

My work follows a mission from physical constraints and onboard computing through telemetry, team workflows, and post-flight understanding.

One complete system

The mission connects every discipline.

Aerospace defines the challenge. Embedded software gives the vehicle awareness. Web platforms connect people to its data. Simulation reveals how complex systems behave. Each field strengthens the next.

01

Branch 1

Aerospace

Define the mission, integrate the vehicle, and verify that every subsystem can perform together in flight.

  • CATIA
  • CAD
  • Reverse engineering
  • Technical drafting
  • Systems integration
Explore Current Projects
02

Branch 2

Embedded Software

Turn sensors, buses, and flight logic into dependable onboard behavior under real mission conditions.

  • STM32
  • C / C++
  • CAN
  • UART
  • SPI
  • I²C
  • LoRa
  • Sensors
  • Telemetry
  • GPS
  • Data acquisition
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03

Branch 3

Web Development

Bring engineering data, team workflows, and mission decisions into one secure operational picture.

  • Angular
  • ASP.NET Core
  • REST APIs
  • TypeScript
  • C#
  • SQL
  • Git
  • Linux
  • Docker
  • Azure
  • Relational databases
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04

Branch 4

Game Development

Build simulations where rules, autonomous actors, and feedback produce outcomes worth exploring.

  • Java
  • Swing
  • Object-oriented programming
  • Procedural generation
  • Simulation
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Blossom / evidence

Selected work where the branches meet.

Each thread opens from the same trunk, then leaves a different kind of evidence.

  1. 01HAM Flight Computer FamilyA modular STM32 flight-computer family spanning compact, low-cost avionics through an eight-channel redundant flight system.Avionics Division Lead · 2025–Present
  2. 02HermesA full-stack platform connecting project management, resource planning, mission readiness, launch control, and telemetry.Engineering & Mission Operations Platform · 2025–Present
  3. 03Project MinervaReusable software, communications, and ground-support infrastructure for rapid, repeatable high-altitude balloon research campaigns.Software Team Lead · 2024–Present
  4. 04ImperatorA Java and Swing simulation of procedurally generated nations, conflicts, world events, and configurable victory conditions.Nation Civilization Simulator · 2026

The ink keeps moving

Bring a hard problem. Start with a conversation.

Roles, collaborations, and difficult systems are welcome starting points.

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